Review: Batman: Arkham City – Gliding through the night
The problem with making a game so amazing the first time, is following up that game with an even better sequel. Room for improvement is small, forcing the developers to … Read more
The problem with making a game so amazing the first time, is following up that game with an even better sequel. Room for improvement is small, forcing the developers to … Read more
Incredibly annoying and too frequently mentioned internet memes aside, Valve developed a game that will be remembered for its ability to amaze in a mere two short hours. Portal’s signature … Read more
Dead Space and Mirror’s Edge were part of EA’s new strategy to bring new IPs to the forefront, instead of just making numerous unwanted sequels to a lot of their … Read more
Instead of developers relying on hardware strength to produce higher fidelity graphics, they are finding ways to optimize their game engines, to then use these new found tricks to replicate … Read more