Wii U

Review: Splatoon - Staying Fresh [Update]

Original Review: June 28, 2015

1-up mushrooms mean nothing in modern Super Mario games. If you run out of lives, a negligible 'Game Over' flashes on screen. A meaningless lives counter, like many other Nintendo ideas, shows their stubbornness to change and adapt. It's why their hardware still uses Friend Codes and lacks digital license ownership.

When Splatoon, Nintendo's online third person-shooter, lacks basic party systems, region filters and voice chat, I can't I'm surprised. But just like a pointless lives counter, I grudgingly deal with the unintelligible multiplayer design. Splatoon drips with imagination when you customize Inklings and spread ink everywhere, making the unnecessary restrictions an even greater blunder.

Review: New Super Mario Bros. U - New console, same Mario

Placing a "New" label before the title "Super Mario Bros. U" is a lie. Four games ago, when the New Super Mario Bros. franchise first appeared on the DS, the return to Mario's 2D side scrolling roots felt like a new experience, although a familiar one. 

With a brand new console to allow Nintendo's first venture into the HD era, expecting a different Mario experience, even at launch, does not seem like an unreasonable expectation. Despite new hardware and expanded limitations, New Super Mario Bros. U recycles the old ideas belonging to the 3 previous "New" Mario titles and creates one uninteresting, but familiar, Mario game.

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